|
|
Author | Thread Statistics | Show CCP posts - 5 post(s) |
Kurughan Dallocort Caffeine Cowboys 0 ![]() ![]() ![]() |
Posted - 2016.02.29 23:11:36 -
[1] - Quote I have some mixed feelings about this. Sure. New Hardware, complicated IT-Stuff about to happen, problems arise. No surprise. But i dont like the way all this is going on. A little more transparency would be great. Instead there is no word of information beforehand, and the players get access to the game with deactivated markets, making paying customers beta-testing what was done to solve other problems. This wouldnt be a problem at all, if there had been some information about what will happen. Everybody would gladly participate. But like this..? I will keep logged off for the evening, and i would recommend others to do the same. Or at least dont fly around your shiny Ships. I only almost lost my domi to lag, but what about those people losing their stuff based on missing info? CCP always had guts. Why not take the servers down for a day, and make things work properly before going on air again. Would love that. |
Kurughan Dallocort Caffeine Cowboys 2 ![]() ![]() ![]() |
Posted - 2016.03.01 00:35:43 -
[2] - Quote A simple notification would spare those people at CCP and the player base a LOT of frustration. Just imagine the periodically recurring shitstorm after days like this from the perspective of CCP. How much work comes at them, looking through all these tickets, how much money they lose to frustrated people, be it as unreasonable as it may be. Again a big chance wasted to highlght the bonds between players and gamemakers. Why not ask people" Yo! We need some Load on the System to see if everything works. Would you be part of that? We-¦d greatly appreciate it! Oh, and by the way, dont get in situations you cant afford to loose control of." I know, i know, you learn by pain. But this goes in both directions. The players learn to "not play on patch day", but what does CCP learn? From a cynical point of view i-¦d say: "1.Throw them into unfinished business 2. Let them test and pay for testing. 3.??????? (Success--Fail? 4. Doesent matter. 5. PROFIT!! Learning would be to integrate people in the process and be open. It is that simple. Take a day for big changes, grant access to a limited number of players and let them go about their business, when everything is done, everybody gets a cookie and all sides are happy. |
Copyright © 2006-2025, Chribba - OMG Labs. All Rights Reserved. - perf 0,05s, ref 20250624/1318 EVE-Online™ and Eve imagery © CCP. bitcoin: 1CHRiBBArqpw5Yz7x5KS2RRtN5ubEn5gF |
COPYRIGHT NOTICE EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. |